Residencies, Internships & Supervision

Internships

Are you a Master’s student interested in Human–Computer Interaction and Body-based User Interfaces? We are looking for summer interns to help us in planning, conducting, and reporting research projects. Please go to the ‘people’ section of this website and contact the person who’s interests appear to match yours best. , Tell us about your interests, skills, and the desired duration and time of the internship.

Supervision

If you are interested in the topics we conduct research on, we can supervise your Masters or Bachelors thesis. Please go to the ‘people’ section and send an e-mail to the member of our group you think would fit your interests most. Include a brief description of what you would like to do your thesis on.

Residencies

In special cases we offer short residencies to support tighter collaboration between members of the Body-UI group and external researchers. These typically emerge out of existing collaborations and details are decided on a case by case basis. If you are interested in collaborating with us, please contact the person who you are interested to work with directly. If the collaboration looks promising and if we find that being co-located will be valuable, we can arrange for an extended visit.

Past Residencies

Cedric Honnet is an embedded systems developer, artist and hacker from Paris. He worked as firmware engineer at Sifteo in San Francisco, then co-founded Tangible Display, where he gets to play as in a hackerspace, all over the world. He has developed musical instruments, virtual reality bike systems, interactive art pieces, and other Open Source projects, some of them are briefly shown here: hacks.honnet.eu

Together with Paul Strohmeier, Cedric explored the idea of creating an implantable device. With the help of our neighbors at the IxD Lab, they were able to design and manufacture a prototype device in the course of a single week. Documentation of their work can be found here:

Paul Strohmeier, Cedric Honnet, and Samppa Von Cyborg. Developing an Ecosystem for Interactive Electronic Implants. https://doi.org/10.1007/978-3-319-42417-0